Investment
Features
FeesSafety
Academy
More
Pluang+

Compare Delta Air Lines, Inc. (DAL) vs Roblox Corp (RBLX) Price & Performance

Delta Air Lines, Inc.Trade
Roblox CorpTrade

Price performance (Past 24H)

Key statistics

Delta Air Lines, Inc. vs Roblox Corp — how do they compare? Delta Air Lines, Inc. trades at $90.38 (market cap $59.46B), while Roblox Corp trades at $36.41 (market cap $25.87B). The key difference: Delta Air Lines, Inc. is far larger — about 2.3× Roblox Corp's market cap, and Delta Air Lines, Inc. pays a 0.86% dividend while Roblox Corp pays none. Which is the better fit depends on your goals.

DALRBLX
Market Cap
$59.46B$25.87B
Sector
IndustrialsMedia
52-Week High
$93.66$141.56
52-Week Low
$55.65$35.60
Enterprise Value
$74.77B$24.70B
Dividend Yield
0.86%

Returns comparison

Trailing returns across standard periods

About Delta Air Lines, Inc.

Atlanta-based Delta Air Lines is one of the world's largest airlines, with a network of over 300 destinations in more than 50 countries. Delta operates a hub-and-spoke system network, where it gathers and distributes passengers across the globe through key locations such as Atlanta, New York, Salt Lake City, Detroit, Seattle, and Minneapolis-St. Paul. Delta's sale of frequent flier miles, particularly to American Express, is a major driver of the firm's profits.

Read more on DAL

About Roblox Corp

Roblox operates an online video game platform that lets young gamers create, develop, and monetize games (or experiences) for other players. The firm effectively offers its developers a hybrid of a game engine, publishing platform, online hosting and services, marketplace with payment processing, and social network. The platform is a closed garden that Roblox controls, earning revenue in multiple places while benefiting from outsourced game development. Unlike traditional video game publishers, Roblox is more focused on the creation of new tools and monetization techniques for its developers then creating new games or franchises. Roblox is increasingly focused on creating a metaverse that moves beyond games toward experiences like concerts, education, and even business management.

Read more on RBLX