TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock vs VNET Group Inc — how do they compare? TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock trades at $244.64 (market cap $46.84B), while VNET Group Inc trades at $7.42 (market cap $2.14B). The key difference: TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock is far larger — about 21.9× VNET Group Inc's market cap, and TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock is trading nearer its 52-week high, VNET Group Inc nearer its low. Which is the better fit depends on your goals.
| TTWO | VNET | |
|---|---|---|
Market Cap | $46.84B | $2.14B |
Sector | Media | Technology |
52-Week High | $262.29 | $14.03 |
52-Week Low | $189.69 | $6.29 |
Enterprise Value | $47.96B | $5.29B |
Signals from Pluang's Aura AI — not financial advice
Take-Two Interactive (TTWO) trades at $243.60, down 3.93% over 24 hours, with a bullish technical signal from moving averages and support near $240. The company reported Q1 2026 EPS of $0.80, beating estimates, but faces fundamental challenges with a net income margin of -4.79% and negative ROE of -9.04%. Recent news highlights strong GTA VI pre-orders as a key catalyst, with FY2027 net bookings guidance maintained at $8-$8.2 billion (company earnings report, August 7, 2026).
Outlook is optimistic due to GTA VI's November 2026 launch potential, but risks include high debt levels (debt-to-asset ratio of 39.87% in 2025) and consistent net losses. Analyst consensus is strongly bullish with a $300.55 price target, suggesting 23% upside from current levels if execution improves.
VNET Group trades at $7.425, down 0.74% on the day, with a neutral technical signal and mixed earnings history. The stock shows a price-to-sales ratio of 1.32 and an EV/EBITDA of 26.51, but profitability remains weak with a net income margin of -21.63% and negative ROE. Recent news highlights large call option purchases and upcoming Q2 2026 earnings on August 18, 2026, amid strategic investor involvement.
The outlook is cautiously optimistic due to strong analyst buy ratings (62.5%) and AI-driven demand growth, but significant risks include persistent losses, high debt levels, and competitive pressures in China's data center market. Investors should weigh the potential from new capacity against execution challenges.
Trailing returns across standard periods
Latest headlines on both assets
Found in 1993, Take-Two consists of three wholly owned labels, Rockstar Games, 2K, and Zynga. The firm is one of the world's largest independent video game publishers on consoles, PCs, smartphones, and tablets. Take-Two's franchise portfolio is headlined by Grand Theft Auto (345 million units sold) and contains other well-known titles such as NBA 2K, Civilization, Borderlands, Bioshock, and Xcom. Zynga mobile titles include Farmville, Empires & Puzzles, and CSR Racing.
Read more on TTWO →VNET Group, formerly 21Vianet, is a leading carrier-neutral data center services provider in China. It operates a dual-core strategy: a large-scale retail business serving over 7,000 enterprise customers and an aggressive wholesale segment (Hyperscale 2.0) designed to meet the high-density power and cooling demands of large-scale AI and cloud platforms.
Read more on VNET →