TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock vs VF Corp — how do they compare? TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock trades at $213.84 (market cap $39.15B), while VF Corp trades at $14.82 (market cap $5.71B). The key difference: TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock is far larger — about 6.9× VF Corp's market cap, and VF Corp pays a 2.48% dividend while TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock pays none. Which is the better fit depends on your goals — on Pluang, investors hold TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock for 110 Days and VF Corp for 64 Days on average.
| TTWO | VFC | |
|---|---|---|
Market Cap | $39.15B | $5.71B |
Volume | 2,708,429 | 8,987,330 |
Sector | Technology | Consumer Cyclical |
52-Week High | $262.29 | $21.55 |
52-Week Low | $189.69 | $12.62 |
Typical Hold Time | 110 Days | 64 Days |
Enterprise Value | $40.27B | $10.00B |
Dividend Yield | — | 2.48% |
Signals from Pluang's Aura AI — not financial advice
Take-Two Interactive trades at $204.01, up 0.73% with a bearish technical signal despite recent earnings beats. The company shows strong revenue growth to $5.63B but faces profitability challenges with a -79.51% net margin. Analyst consensus remains strongly bullish with a $292.30 price target, supported by GTA VI's confirmed November 2026 launch. Cash flow improved significantly to $457M in 2025, though debt-to-asset ratio rose to 39.87%.
The stock presents a high-risk, high-reward opportunity with GTA VI as the primary catalyst. While current fundamentals show losses, the 79% buy rating reflects optimism for the upcoming release. Key risks include execution on the major title launch, competitive pressure, and the company's elevated debt levels. Near-term performance will likely hinge on pre-launch momentum and Q3 earnings.
VFC trades at $14.38, down 0.48% with a bullish technical signal from moving averages. The company shows mixed fundamentals with revenue declining from $11.8B in 2022 to $9.5B in 2025, while profitability remains challenged with negative net income of -$189.72M. Recent earnings show volatility with one beat and two misses in the last four quarters. The stock trades at attractive valuation multiples with P/E of 21.06 and P/S of 0.61, below industry averages.
VFC presents a turnaround opportunity with discounted valuation and improving cash flow projections for 2026, but faces significant execution risks from Vans brand weakness and ongoing debt reduction challenges. Analyst consensus leans neutral with 52% hold rating and $18.33 price target suggesting 27% upside potential, though recent dividend cuts and brand-specific headwinds require careful monitoring of Q3 earnings performance.
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Found in 1993, Take-Two consists of three wholly owned labels, Rockstar Games, 2K, and Zynga. The firm is one of the world's largest independent video game publishers on consoles, PCs, smartphones, and tablets. Take-Two's franchise portfolio is headlined by Grand Theft Auto (345 million units sold) and contains other well-known titles such as NBA 2K, Civilization, Borderlands, Bioshock, and Xcom. Zynga mobile titles include Farmville, Empires & Puzzles, and CSR Racing.
Read more on TTWO →VF designs, produces, and distributes branded apparel and accessories. Its largest apparel categories include action sports, outdoor, and workwear. Its portfolio of about a dozen brands includes Vans, The North Face, Timberland, Supreme, and Dickies. VF markets its products in the Americas, Europe, and Asia-Pacific through wholesale sales to retailers, e-commerce, and branded stores owned by the company and partners. The company has grown through multiple acquisitions and traces its roots to 1899.
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