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Compare TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock (TTWO) vs Unity Software Inc (U) Price & Performance

TAKE-TWO INTERACTIVE SOFTWARE, INC Common StockTrade
Unity Software IncTrade

Price performance (Past 24H)

Key statistics

TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock vs Unity Software Inc — how do they compare? TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock trades at $235.78 (market cap $44.37B), while Unity Software Inc trades at $30 (market cap $13.01B). The key difference: TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock is far larger — about 3.4× Unity Software Inc's market cap, and TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock is trading nearer its 52-week high, Unity Software Inc nearer its low. Which is the better fit depends on your goals.

TTWOU
Market Cap
$44.37B$13.01B
Sector
MediaTechnology
52-Week High
$262.29$49.47
52-Week Low
$189.69$17.13
Enterprise Value
$45.34B$13.11B

Returns comparison

Trailing returns across standard periods

Top news

Latest headlines on both assets

About TAKE-TWO INTERACTIVE SOFTWARE, INC Common Stock

Found in 1993, Take-Two consists of three wholly owned labels, Rockstar Games, 2K, and Zynga. The firm is one of the world's largest independent video game publishers on consoles, PCs, smartphones, and tablets. Take-Two's franchise portfolio is headlined by Grand Theft Auto (345 million units sold) and contains other well-known titles such as NBA 2K, Civilization, Borderlands, Bioshock, and Xcom. Zynga mobile titles include Farmville, Empires & Puzzles, and CSR Racing.

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About Unity Software Inc

Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC and Other Americas, of which key revenue is derived from the EMEA region. The products are used in the gaming industry, architecture and construction sector, animation industry, and designing sector.

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