Raytheon Technologies Corp vs Unity Software Inc — how do they compare? Raytheon Technologies Corp trades at $193.75 (market cap $261.85B), while Unity Software Inc trades at $29.81 (market cap $13.01B). The key difference: Raytheon Technologies Corp is far larger — about 20.1× Unity Software Inc's market cap, and Raytheon Technologies Corp pays a 1.5% dividend while Unity Software Inc pays none. Which is the better fit depends on your goals.
| RTX | U | |
|---|---|---|
Market Cap | $261.85B | $13.01B |
Sector | Industrials | Technology |
52-Week High | $212.16 | $49.47 |
52-Week Low | $149.17 | $17.13 |
Enterprise Value | $293.97B | $13.11B |
Dividend Yield | 1.5% | — |
Signals from Pluang's Aura AI — not financial advice
RTX trades at $193.51, down 0.44% today, with a bullish technical signal and strong analyst support. Recent contract wins, including a $515 million Navy radar deal (PRNewsWire, June 3, 2026), and earnings beats in Q4 2025 and Q1 2026 highlight operational momentum. Revenue growth accelerated to $88.6 billion in 2025, with net income margin improving to 8.03%. The stock faces resistance near $196-$199, with support at $192.
The outlook remains positive given defense spending tailwinds and production expansions, but elevated P/E of 36.48 poses valuation risk. Analysts project 10% upside to a $213 consensus target, with no sell ratings. Key risks include debt levels and geopolitical volatility affecting contracts.
No Aura AI signal available yet.
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Latest headlines on both assets
Raytheon Technologies is a diversified aerospace and defense industrial company formed from the merger of United Technologies and Raytheon, with roughly equal exposure as a supplier to commercial aerospace manufactures and to the defense market as a prime and subprime contractor.
Read more on RTX →Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC and Other Americas, of which key revenue is derived from the EMEA region. The products are used in the gaming industry, architecture and construction sector, animation industry, and designing sector.
Read more on U →