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Compare Nvidia Corp (NVDA) vs Unity Software Inc (U) Price & Performance

Nvidia CorpTrade
Unity Software IncTrade

Price performance (Past 24H)

Key statistics

Nvidia Corp vs Unity Software Inc — how do they compare? Nvidia Corp trades at $206.83 (market cap $4.92T), while Unity Software Inc trades at $29.83 (market cap $13.01B). The key difference: Nvidia Corp is far larger — about 378.2× Unity Software Inc's market cap, and Nvidia Corp pays a 0.49% dividend while Unity Software Inc pays none. Which is the better fit depends on your goals.

NVDAU
Market Cap
$4.92T$13.01B
Sector
TechnologyTechnology
52-Week High
$235.75$49.47
52-Week Low
$165.17$17.13
Enterprise Value
$4.86T$13.11B
Dividend Yield
0.49%

Aura AI Summary

Signals from Pluang's Aura AI — not financial advice

Nvidia Corp

Nvidia (NVDA) trades at $207.14, up 2.14% today, with a neutral technical signal and strong fundamental performance. Recent earnings consistently beat estimates, with Q1 2026 EPS of $1.87 exceeding the $1.76 forecast. Revenue surged to $130.50B in 2025, driving a net income margin of 62.97%. The stock faces resistance near $210, while support holds at $201.

Outlook remains positive due to AI-driven growth and robust profitability, but risks include peak AI spending concerns and competitive pressures. Analysts project a $325.86 price target, with 75% recommending Buy. Investors should weigh high valuation multiples against sustained earnings momentum.

Unity Software Inc

No Aura AI signal available yet.

Returns comparison

Trailing returns across standard periods

Top news

Latest headlines on both assets

About Nvidia Corp

NVIDIA Corporation designs, develops, and markets three dimensional (3D) graphics processors and related software. The Company offers products that provides interactive 3D graphics to the mainstream personal computer market.

Read more on NVDA

About Unity Software Inc

Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC and Other Americas, of which key revenue is derived from the EMEA region. The products are used in the gaming industry, architecture and construction sector, animation industry, and designing sector.

Read more on U