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Compare Caesars Entertainment Inc (CZR) vs Hasbro, Inc. (HAS) Price & Performance

Caesars Entertainment IncTrade
Hasbro, Inc.Trade

Price performance (Past 24H)

Key statistics

Caesars Entertainment Inc vs Hasbro, Inc. — how do they compare? Caesars Entertainment Inc trades at $29.63 (market cap $6.06B), while Hasbro, Inc. trades at $94.66 (market cap $13.69B). The key difference: Hasbro, Inc. is far larger — about 2.3× Caesars Entertainment Inc's market cap, and Hasbro, Inc. pays a 2.89% dividend while Caesars Entertainment Inc pays none. Which is the better fit depends on your goals.

CZRHAS
Market Cap
$6.06B$13.69B
Sector
Consumer CyclicalConsumer Cyclical
52-Week High
$30.41$105.88
52-Week Low
$18.14$70.95
Enterprise Value
$29.95B$15.88B
Dividend Yield
2.89%

Aura AI Summary

Signals from Pluang's Aura AI — not financial advice

Caesars Entertainment Inc

Caesars Entertainment (CZR) trades at $29.61, down 1.53% on the day, with a bearish technical signal and recent quarterly earnings misses. The company shows strong operating cash flow of $1.3 billion in 2025 but faces net losses and high debt levels. Recent news highlights a pending acquisition by Tilman Fertitta for $5.7 billion, which could reshape its future.

CZR presents a mixed outlook: low P/E and P/S ratios suggest value, but persistent losses and high leverage pose risks. The acquisition offers potential upside, yet execution and integration challenges remain. Investors should weigh the attractive valuation against fundamental weaknesses and market sentiment leaning cautious.

Hasbro, Inc.

Hasbro (HAS) trades at $96.19, up 1.8% today, with a bullish technical outlook from moving averages and a consensus analyst price target of $104.90. Recent earnings beats in Q4 2025, Q1 2026, and Q2 2026 highlight strong operational performance, though 2025 net income was negative due to a one-time tax charge. Revenue growth is projected to rebound to $5.0B in 2026, with a net income margin of 16%, supported by strength in the Wizards of the Coast segment.

The stock offers upside potential from earnings momentum and dividend yield, but risks include high debt levels, margin pressures, and competitive threats. Institutional buying and positive media coverage on franchises like Magic: The Gathering provide tailwinds, yet volatility from tariffs and execution risks warrants caution for investors seeking growth in the consumer discretionary sector.

Returns comparison

Trailing returns across standard periods

About Caesars Entertainment Inc

Caesars Entertainment includes around 50 domestic gaming properties across Las Vegas (50% of 2021 EBITDAR before corporate and digital expenses) and regional (63%) markets. Additionally, the company hosts managed properties and digital assets, the later of which produced material EBITDA losses in 2021. Caesars' U.S. presence roughly doubled with the 2020 acquisition by Eldorado, which built its first casino in Reno, Nevada, in 1973 and expanded its presence through prior acquisitions to over 20 properties before merging with legacy Caesars. Caesars' brands include Caesars, Harrah's, Tropicana, Bally's, Isle, and Flamingo. Also, the company owns the U.S. portion of William Hill (it plans to sell the international operation in 2022), a digital sports betting platform.

Read more on CZR

About Hasbro, Inc.

Hasbro is a branded play company providing children and families around the world with entertainment offerings based on a world-class brand portfolio. From toys and games to television programming, motion pictures, and a licensing program, Hasbro reaches customers by leveraging its well-known brands such as Transformers, Nerf, and Magic: The Gathering. Ownership stakes in Discovery Family, which offers programming around Hasbro brands, and owned production capabilities from Entertainment One help bolster Hasbro's multichannel presence. The firm acquired Entertainment One in 2019, bolting on popular properties like Peppa Pig and PJ Masks, and has plans to tie up with Dungeons & Dragons Beyond in 2022, offering the firm access 10 million digital tabletop players.

Read more on HAS