Byrna Technologies Inc vs Dolby Laboratories, Inc. — how do they compare? Byrna Technologies Inc trades at $4.33 (market cap $106.74M), while Dolby Laboratories, Inc. trades at $60.5 (market cap $5.75B). The key difference: Dolby Laboratories, Inc. is far larger — about 53.9× Byrna Technologies Inc's market cap, and Dolby Laboratories, Inc. pays a 2.35% dividend while Byrna Technologies Inc pays none. Which is the better fit depends on your goals.
| BYRN | DLB | |
|---|---|---|
Market Cap | $106.74M | $5.75B |
Sector | Technology | Industrials |
52-Week High | $27.63 | $75.62 |
52-Week Low | $3.18 | $48.51 |
Enterprise Value | $98.35M | $5.12B |
Dividend Yield | — | 2.35% |
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DLB trades at $60.90, down 1.93% on the day, with a bullish technical signal from moving averages but bearish oscillators. The company has consistently beaten EPS estimates in recent quarters, including Q2 2026 with $0.69 actual versus $0.67 expected. Revenue has been stable around $1.3B annually, with a strong gross profit margin of 87.61% in 2025. Analyst consensus is a Buy with a price target of $87.50, suggesting significant upside. Recent news highlights growth in Dolby Atmos and automotive licensing.
The outlook for DLB is positive, supported by strong fundamentals and analyst optimism, but near-term execution risks and licensing volatility pose challenges. The stock's current valuation metrics, including a P/E of 26.11, appear reasonable given growth prospects. Key risks include revenue fluctuations and competitive pressures in the audio-video sector.
Trailing returns across standard periods
Byrna Technologies specializes in less-lethal personal security devices. It develops and manufactures innovative handheld launchers and projectiles designed for self-defense, law enforcement, and private security use.
Read more on BYRN →Dolby Laboratories Inc develops audio and surround sound for cinema, broadcast, home audio systems, in-car entertainment systems, DVD players, games, televisions, and personal computers. The company generates three fourths of its revenue from licensing its technology to consumer electronics manufacturers around the world. The rest of revenue comes from equipment sales to professional producers and audio engineering services.
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