Blackrock Inc vs Dolby Laboratories, Inc. — how do they compare? Blackrock Inc trades at $1,098.69 (market cap $158.94B), while Dolby Laboratories, Inc. trades at $49.45 (market cap $4.59B). The key difference: Blackrock Inc is far larger — about 34.6× Dolby Laboratories, Inc.'s market cap, and Dolby Laboratories, Inc. pays the higher dividend (2.91%). Which is the better fit depends on your goals.
| BLK | DLB | |
|---|---|---|
Market Cap | $158.94B | $4.59B |
Volume | 641,547 | — |
Sector | Financials | Industrials |
52-Week High | $1.20K | $76.79 |
52-Week Low | $922.90 | $48.51 |
Enterprise Value | $160.76B | $4.04B |
Dividend Yield | 2.24% | 2.91% |
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Dolby Laboratories (DLB) trades at $49.36, down 0.88% on the day, with a bearish technical outlook. The company maintains strong fundamentals, including a P/E of 19.59, a net income margin of 17.85%, and consistent earnings beats in recent quarters. Recent news highlights include its role in powering immersive audio for the FIFA World Cup 2026 coverage and recognition as a top supplier by General Motors.
The stock presents a value opportunity given its discount to the analyst consensus price target of $87.50, but faces near-term headwinds from bearish technical signals and cyclical end-market exposure. Upside potential hinges on continued licensing growth and execution, while risks include market sentiment and competitive pressures.
Trailing returns across standard periods
Latest headlines on both assets
BlackRock, Inc. provides investment management services to institutional clients and to retail investors through various investment vehicles. The Company manages funds, as well as offers risk management services. BlackRock serves governments, companies, and foundations worldwide.
Read more on BLK →Dolby Laboratories Inc develops audio and surround sound for cinema, broadcast, home audio systems, in-car entertainment systems, DVD players, games, televisions, and personal computers. The company generates three fourths of its revenue from licensing its technology to consumer electronics manufacturers around the world. The rest of revenue comes from equipment sales to professional producers and audio engineering services.
Read more on DLB →