Non-Playable Coin vs Viction — how do they compare? Non-Playable Coin trades at Rp125.24 (market cap Rp949,3M, Rp68,27M 24h volume), while Viction trades at Rp706.46 (market cap Rp89,56M, Rp28,06M 24h volume). The key difference: Non-Playable Coin is far larger — about 10.6× Viction's market cap, and Non-Playable Coin's circulating supply is 7,6B / 8,1B NPC (95%) versus 127,3M / 210M VIC (61%) for Viction. Which is the better fit depends on your goals — on Pluang, investors hold Non-Playable Coin for 5 Days and Viction for 38 Days on average.
| NPC | VIC | |
|---|---|---|
Market Cap | Rp949,3M | Rp89,56M |
Volume (24h) | Rp68,27M | Rp28,06M |
Circulating Supply | 7,6B / 8,1B NPC (95%) | 127,3M / 210M VIC (61%) |
Typical Hold Time | 5 Days | 38 Days |
What Pluang investors did over the last 30 days
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Non-Playable Coin (NPC) is an experimental crypto-art project that blurs the lines between a memecoin and an NFT through a unique hybrid model. It honors the iconic NPC meme, focusing on cultural value and community engagement without a traditional financial roadmap. Each token is backed by an NFT, representing a new form of digital asset.
Read more on NPC →Viction, formerly TomoChain, is a people-centric layer-1 blockchain offering zero-gas transactions and enhanced security to make Web3 easy and safe for everyone. Designed with a focus on user experience, Viction prioritizes zero-gas transactions, speed, security, and scalability to create a more secure and open world. Viction is driven by a mission to build a decentralized platform that empowers humanity to connect, collaborate, and create without limitations, envisioning a world where transparency, accessibility, and growth thrive.
Read more on VIC →