GameSwift vs Recall — how do they compare? GameSwift trades at Rp31.18 (market cap Rp12,61M, Rp958,63jt 24h volume), while Recall trades at Rp863.65 (market cap Rp284,74M, Rp30,24M 24h volume). The key difference: Recall is far larger — about 22.6× GameSwift's market cap, and GameSwift's circulating supply is 360,8M / 1,4B GSWIFT (26%) versus 329,4M / 1B RECALL (33%) for Recall. Which is the better fit depends on your goals — on Pluang, investors hold GameSwift for 9 Days and Recall for 8 Days on average.
| GSWIFT | RECALL | |
|---|---|---|
Market Cap | Rp12,61M | Rp284,74M |
Volume (24h) | Rp958,63jt | Rp30,24M |
Circulating Supply | 360,8M / 1,4B GSWIFT (26%) | 329,4M / 1B RECALL (33%) |
Typical Hold Time | 9 Days | 8 Days |
Signals from Pluang's Aura AI — not financial advice
GameSwift (GSWIFT) shows limited market activity with a modest market cap of Rp12.61M and low circulating supply of 360,800 tokens (26% of max supply). The token exhibits minimal trading volume and liquidity, with a short average hold time of 9 days indicating speculative trading patterns. No recent protocol updates or significant ecosystem developments have been observed, suggesting limited network activity.
Overall outlook remains cautious due to extremely low liquidity and market depth. Key opportunity lies in potential future ecosystem growth, while major risks include high volatility from low trading volume, regulatory uncertainty, and limited adoption. Investors should be aware this is a micro-cap token with elevated risk profile.
Recall (RECALL) is trading at Rp875.93 with a market cap of Rp287.77M, showing bullish technical signals with strong moving average support and neutral oscillators. The token trades near resistance at Rp886 with solid support at Rp839. With only 33% of the 1M max supply in circulation and an average hold time of 8 days, the asset shows limited distribution but active trading.
Overall outlook remains cautiously optimistic given strong technical momentum, though limited fundamental developments and low market cap present both opportunity for growth and significant volatility risk. Key risks include low liquidity and the absence of recent ecosystem updates.
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GameSwift is a modular blockchain network with a Gaming-optimized Layer 1 and zkEVM rollups for specific games. It offers a secure infrastructure for developers to deploy dApps while ensuring cross-network compatibility. GameSwift aims to be the preferred blockchain for game studios, accessible to both web3 and web2 gamers, and to create the world’s largest web3 Gaming community.
Read more on GSWIFT →Recall is a decentralized skill marketplace where communities fund, rank, and find AI solutions that fit their needs. It provides transparent, verifiable reputation infrastructure for the AI agent economy through economic incentives and performance-based evaluation.
Read more on RECALL →