GameSwift vs Space Nation Oikos — how do they compare? GameSwift trades at Rp31.18 (market cap Rp12,61M, Rp958,63jt 24h volume), while Space Nation Oikos trades at Rp221.61 (market cap Rp69,47M, Rp21,46M 24h volume). The key difference: Space Nation Oikos is far larger — about 5.5× GameSwift's market cap, and GameSwift's circulating supply is 360,8M / 1,4B GSWIFT (26%) versus 270,3M / 1B OIK (28%) for Space Nation Oikos. Which is the better fit depends on your goals — on Pluang, investors hold GameSwift for 9 Days and Space Nation Oikos for 2 Days on average.
| GSWIFT | OIK | |
|---|---|---|
Market Cap | Rp12,61M | Rp69,47M |
Volume (24h) | Rp958,63jt | Rp21,46M |
Circulating Supply | 360,8M / 1,4B GSWIFT (26%) | 270,3M / 1B OIK (28%) |
Typical Hold Time | 9 Days | 2 Days |
Signals from Pluang's Aura AI — not financial advice
GameSwift (GSWIFT) shows limited market activity with a modest market cap of Rp12.61M and low circulating supply of 360,800 tokens (26% of max supply). The token exhibits minimal trading volume and liquidity, with a short average hold time of 9 days indicating speculative trading patterns. No recent protocol updates or significant ecosystem developments have been observed, suggesting limited network activity.
Overall outlook remains cautious due to extremely low liquidity and market depth. Key opportunity lies in potential future ecosystem growth, while major risks include high volatility from low trading volume, regulatory uncertainty, and limited adoption. Investors should be aware this is a micro-cap token with elevated risk profile.
Space Nation Oikos (OIK) presents a micro-cap cryptocurrency with limited market presence, trading with a market cap of Rp69.47 million. The token shows minimal circulation at 28% of its 1 million max supply, with an average hold time of just 2 days indicating high turnover. Technical analysis reveals extremely low liquidity and trading volume, creating significant volatility risks. No recent protocol updates or ecosystem developments were identified, suggesting limited network activity.
Overall outlook remains highly speculative with substantial risks due to illiquidity and limited adoption. Key opportunities exist only for risk-tolerant investors seeking micro-cap exposure, while major risks include extreme volatility, regulatory uncertainty, and potential liquidity traps. Investors should exercise extreme caution given the token's minimal market presence and trading activity.
GameSwift is a modular blockchain network with a Gaming-optimized Layer 1 and zkEVM rollups for specific games. It offers a secure infrastructure for developers to deploy dApps while ensuring cross-network compatibility. GameSwift aims to be the preferred blockchain for game studios, accessible to both web3 and web2 gamers, and to create the world’s largest web3 Gaming community.
Read more on GSWIFT →Space Nation (OIK) is a cryptocurrency launched in 2025 on the Ethereum network, with a total supply of 1 billion tokens and over 185 million in circulation. It powers the Space Nation ecosystem, combining gaming, blockchain, and community-driven experiences.
Read more on OIK →