Epic Chain vs GameSwift — how do they compare? Epic Chain trades at Rp6,555 (market cap Rp220,26M, Rp231,05M 24h volume), while GameSwift trades at Rp31.18 (market cap Rp12,61M, Rp958,63jt 24h volume). The key difference: Epic Chain is far larger — about 17.5× GameSwift's market cap, and Epic Chain's circulating supply is 33,6M / 33,6M EPIC (100%) versus 360,8M / 1,4B GSWIFT (26%) for GameSwift. Which is the better fit depends on your goals — on Pluang, investors hold Epic Chain for 9 Days and GameSwift for 9 Days on average.
| EPIC | GSWIFT | |
|---|---|---|
Market Cap | Rp220,26M | Rp12,61M |
Volume (24h) | Rp231,05M | Rp958,63jt |
Circulating Supply | 33,6M / 33,6M EPIC (100%) | 360,8M / 1,4B GSWIFT (26%) |
Typical Hold Time | 9 Days | 9 Days |
What Pluang investors did over the last 30 days
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Epic Chain (EPIC), the successor to Ethernity Chain (ERN), was approved by 97.1% of the community and now operates as an ETH Layer 2 blockchain. Focused on Real World Assets (RWAs) and entertainment, it integrates AI-driven security, DRM, and Web3 technology. With the entertainment market set to hit $3.5 trillion by 2030, Epic Chain enables global brands to bring franchises on-chain, already featuring icons like Messi, Shaq, and Muhammad Ali. Now, it expands into top entertainment franchises with improved scalability, security, and efficiency.
Read more on EPIC →GameSwift is a modular blockchain network with a Gaming-optimized Layer 1 and zkEVM rollups for specific games. It offers a secure infrastructure for developers to deploy dApps while ensuring cross-network compatibility. GameSwift aims to be the preferred blockchain for game studios, accessible to both web3 and web2 gamers, and to create the world’s largest web3 Gaming community.
Read more on GSWIFT →